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1. Cpm and ccp my 2 isk have a read - in Feedback/Requests [original thread]
True Adamance wrote: jade gamester wrote: Giving the player a set path, and requirement before they can play for a faction. Example: to play as the amar in fw you need to get your amar logi and weapon etc to adv or proto. This would mean ...
- by jade gamester - at 2016.03.15 09:25:00
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2. Cpm and ccp my 2 isk have a read - in Feedback/Requests [original thread]
Breakin Stuff wrote: the time will come one day for us to dump feedback on how the NPE missions/initial intro should play out... or have we already done so? I forget. Oddly, so far as I am aware, the CPM is unanimous that the New Player Exper...
- by jade gamester - at 2016.03.12 09:15:00
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3. Cpm and ccp my 2 isk have a read - in Feedback/Requests [original thread]
First of before I go on let me give you a little info. I started a few months before fanfest, I have been a dedicated heavy since day one and with the sp gain have speced into most. I have respeced alot and have tried everything to offer. I play t...
- by jade gamester - at 2016.03.11 13:41:00
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4. Feedback: Player Interaction in the new game - in Feedback/Requests [original thread]
Darth-Carbonite GIO wrote: Many of us enjoyed the high level of player interactivity Dust offered. I'm looking for your ideas on expanding what the game did well, and adding things that it should have had. Examples: Voice Comms - Like...
- by jade gamester - at 2016.03.05 01:25:00
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5. Come on... - in Feedback/Requests [original thread]
So with the news dust is dying I had a little hope. Not because the game was dying but because I thought "finally people will ignore their kdr..." I thought objective game modes would be more competitive? People using outrageous suits etc.... H...
- by jade gamester - at 2016.02.11 08:28:00
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6. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
CCP Rattati wrote: When assault is worrying about it's speed, let's be honest. Is it about the run-strafe speed. Because I see assault players saying "I will trade run for sprint any day of the week" even though fast sprinting should get you i...
- by jade gamester - at 2015.05.29 11:35:00
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7. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: I kind of wish we had a support weapon slot, for MD's, LR, PLC, Shotgun, Sniper and Swarm, to distinguish from "Rifles". Then Logis could be good at them, and bad at the others. Can't you give like distinct buffs on the sui...
- by jade gamester - at 2015.05.29 07:35:00
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8. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
So a corp called carne con papas run amar assaults with visiams sometimes ARR and all there kdrs average like 10 plus yeah because that's normal...
- by jade gamester - at 2015.03.30 16:05:00
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9. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Big miku wrote: jade gamester wrote: its one of those moments really... " omg all these heavies with hmgs" oh wait that's there oonly weapon unless they forge which they cant because ccp nerfed splash lmao He mentioned how the HMG, a He...
- by jade gamester - at 2015.03.04 11:11:00
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10. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Big miku wrote: The HMG is THE ONLY CHOICE, for every Sentinel that wants to do CQC, what they are meant for. You cannot nerf the HMGs CQC, nothing will ever stop it from being used up close, you nerf the Basic and people will just use the SKB,...
- by jade gamester - at 2015.03.04 10:59:00
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11. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Mexxx Dust-Slayer wrote: CCP Rattati wrote: Also, Large Basic Frames are being used in PC, that is a conundrum to me... The amarr heavy frame is used because players that are skilled into the sentinel role can easily skill into the frame ...
- by jade gamester - at 2015.03.04 10:57:00
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12. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Vrain Matari wrote: Pagl1u M wrote: jade gamester wrote: Pagl1u M wrote: CCP Rattati wrote: well, there is no way in this kind of hyper-competitive and complex end-game could be balanced so that every combination has a place. The be...
- by jade gamester - at 2015.03.04 10:52:00
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13. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Not being funny but youre looming at the data for pc maps, which 90% of time are city dominated, most the time I'm killing scouts and logis which have no health? You can't nerf a heavy solely on five maps? When there are tonnes of maps that I hate...
- by jade gamester - at 2015.03.03 14:37:00
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14. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Getting fed up of this fast, heavies will have the most kills? They're defenders? They are ment to have most kills -_-
- by jade gamester - at 2015.03.03 09:50:00
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15. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Okay nerf the hmg I'll just use my shotgun on my heavy suit in PC >: (
- by jade gamester - at 2015.03.03 09:45:00
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16. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Pagl1u M wrote: CCP Rattati wrote: well, there is no way in this kind of hyper-competitive and complex end-game could be balanced so that every combination has a place. The best of the best migrate to "best", sometimes actually on orders, no...
- by jade gamester - at 2015.03.03 09:37:00
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17. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
CCP Rattati wrote: Arkena Wyrnspire wrote: CCP Rattati wrote: HMG dps and range will be toned down, burst hmg will keep current range, assault hmg will be a longer range autocannon with anti-vehicle capability. At last! Range I ...
- by jade gamester - at 2015.03.03 08:19:00
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18. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, the experiments continue on the " share more data " front. Here is something that some of you fellow number-nutters might enjoy. The data is all kills in PC for a recent time period. First column is Dropsuit...
- by jade gamester - at 2015.03.03 08:06:00
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19. apex suits (discussion) - in Feedback/Requests [original thread]
Genral69 death wrote: I have several of these apex suits but not one of them has the weapon on that I would prefer. I would like to suggest that maybe we could be able to select the weapons for the suit. Wait 1 second before you start making co...
- by jade gamester - at 2015.02.27 15:24:00
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20. freedom hmg - in Feedback/Requests [original thread]
Breakin Stuff wrote: Assault has always had higher heat for some inexplicable reason. We've been pushing for the gun to be fixed for two years now. For whatever reason it was deemed back in the day that the assault heats up faster even though...
- by jade gamester - at 2015.02.26 16:22:00
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